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Nail Pickup

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Introduction

This tool allows you to easily wear nail textures created using
【販売OK!】シェアできる汎用ジェルネイルチップ『MDollnail』【VRChat】
by Minuet_Doll.

This tool was developed and tested in the following environment, and we are unable to provide support for other environments.
▫ Windows 11
▫ VRChat Creator Companion
▫ Unity 2022.3.22f1

Click here to register with VCC.

Products from our shop include 3D models, nail textures, and pre-configured materials,
so you can use the tool simply by purchasing our products.

In most cases, reading this section should be enough to get started,
but if you encounter errors or want to learn more, please refer to the next section: ‘Detailed Explanation for Each Screen‘.


  1. Please make sure to review and agree to the terms of service before purchasing products on Booth.
    *Due to Booth specifications, returns after purchase are not possible.
  2. Download and import the required shader ‘lilToon‘ into Unity.
    ModularAvatar‘ as well.
  3. Please import An-Labo NailTool from here.
  4. A confirmation screen will appear in VRChat Creator Companion (VCC). If everything looks fine, click “I Understand, Add Repository”.
    This will register An-Labo NailTool with VCC.
  5. In VCC, click “Manage Project” to the right of the project you want to use, find “An-Labo NailTool”, click “Not Installed”, and select the highest version number to import it into your project.
  6. Open the imported project from “Open Project”.
  7. From the purchased data, download the data starting with ‘Main’ and import all unitypackage files from the zip.
  8. In the top menu bar where “File”, “Edit”, etc. are listed, click “An-Labo”, then click “MDNail Setup Tool”.
  9. Set your language under Language.
  10. Prepare the avatar you want to wear nails on in the Hierarchy, and drag and drop that avatar into the avatar field.
    *You can also auto-select by launching the nail tool while the desired avatar is selected.
  11. Confirm that the name of the original avatar is displayed in the Base Avatar field.
    Click here if BlendShape is not supported
  12. Select the thumbnail of the nail you want to wear. Darkened items have not been imported into this project.
    Click ‘Search Nail’ at the bottom to filter by conditions and make selection easier.
  13. Select the Nail Shape, Variation, and color. The nail displayed at the top shows the currently selected Nail Shape, Variation, and color.
  14. Check the boxes for hands and/or feet where you want to wear nails, and review the other Detailed Settings.
    If you are unsure about the Detailed Settings, we recommend leaving them as default.
  15. Finally, press the ‘Wear Nail’ button to apply the nails.

Screen Description

“Manual” / “FAQ / Contact”

These link to this page. If you have any questions, please click here to learn more.

“Language”

You can select between “Japanese” and “English”.
*If you are using English, please change the language here.

“Avatar to Wear”

Select the avatar you want to wear nails on.
Please select an object that has a “VRC Avatar Descriptor” component.
You can drag and drop an avatar from the Hierarchy, or select one using the ◉ icon on the right side.
Additionally, if you have the avatar you want to wear nails on selected when you open the nail tool, it will be automatically selected.
It will also be automatically selected if there is only one avatar in the Hierarchy.

“Base Avatar”

Please confirm that it matches the body of the avatar you placed in “Avatar to Wear”.
If you are using an older version of an avatar, or if there are variations such as T-pose or A-pose,
please select a different variation from Default Variation.
*If the variation you are using is not available, please contact us.

The fourth box is used when utilizing Blendshapes, but if you use the “Bake meshes and generate BlendShapes” option described later, Blendshapes will be added to the nails, so there is no need to select it.

The magnifying glass icon next to it is the search window.
Use it when you want to check supported avatars. You can search by shop name, shop URL, avatar name, etc.

The button next to it is used to change the sort order.

“Nail Design”

Select the thumbnail of the nail you want to wear.
Nails you do not own are displayed in gray.

By default, nails are sorted by owned nails > newest nails, so frequently worn nails appear at the top.

By pressing the Search Nail button, you can search for nails that match your desired style.

“Style Settings”

You can select from “Natural”, “Oval”, “Point”, and “Square” for the Nail Shape.

Our shop designs nails with Oval as the standard,
so if you are unsure, please use Oval.

“Variation”

Some nails have variations that can be specified.
Use this when multiple variations are available.

“Nail Color”

The currently available colors are displayed.
Select the color you want to wear.

“Additional Materials”

You can apply additional materials included with certain nails to other nails as well.
WeatherNail includes rain and snow effects, and HoroNail includes a shooting star effect.

“Additional Objects”

You can apply additional objects included with certain nails to other nails as well.
LILITHYNailMagicNail each include their own unique magic circles that you can use.

“Preview”

You can hide the preview screen display.

“Hand Nail” / “Foot Nail”

By checking these boxes, you can change the nails to apply only to fingernails or toenails.

“Set for Each Finger”

By checking this, you can select Nail Design and color for each individual finger.

ModularAvatar

◆ ‘Wear with ModularAvatar’

Recommended if you are using ModularAvatar.
An object will be generated directly under the avatar, similar to clothing, and will be automatically worn during Play mode.

◆ ‘Generate Expression Menu with ModularAvatar’

Recommended if you are using ModularAvatar.
This allows you to toggle nails on/off using the Expression Menu in VRChat.
If only this option is enabled, both hand and foot nails will be toggled on/off together.

◆ ‘Split Hand and Foot in Expression Menu’

Recommended if you are using ModularAvatar.
This allows you to choose between hand or foot when toggling on/off in the Expression Menu.

◆ ‘Group in An-Labo Expression Menu’

Turn this off as needed.
When this is enabled, you need to navigate through An-Labo → Nail Name in the Expression Menu to toggle on/off.
This is recommended if you plan to wear and switch between multiple An-Labo nails.

◆ ‘Bake Meshes and Generate BlendShapes’

Recommended if you are using ModularAvatar.
When this is enabled, the meshes that were separated for each finger on hands and feet will be combined into two meshes (one for hands, one for feet).
Also, if there are BlendShapes for high heels, etc., those BlendShapes will be attached to the nail mesh.
By matching the BlendShape values to the avatar’s body, nails will fit properly even at values other than 100.

◆ ‘Setup MA BlendShape Sync to automatically follow BlendShapes’

Recommended if you are using ModularAvatar.
When this is enabled, the nail BlendShape values will automatically match the avatar body’s BlendShape values.
This works the same way in VRChat, eliminating the need to manually adjust BlendShapes.
*This may not work properly with some avatars. Please contact us if you experience issues, and we can adjust the settings for you.

Detailed Settings

◆ ‘Direct Material Assignment
Default: Off

No configuration is needed when wearing An-Labo nails.
You can wear nails by directly specifying MDollnail materials here.
Please use this option if you are using MDollnail materials from other shops.

◆ ‘Remove Original Nail’
Default: On

If there are nails already worn using this tool, the original nails will be removed before wearing the new ones.
Uncheck this option if you want to wear multiple nails and switch between them using the Expression Menu in VRChat.

◆ ‘Backup’
Default: On

A backup will be saved to Assets/[An-Labo.Virtual]/An-Labo Nail Tool/Backup.
We recommend keeping this enabled whenever possible.

◆ ‘Scene Preview’
Default: On

When a nail is selected, it will be temporarily worn on the avatar in the Scene view.
Use this to check whether the position is correct.
*If you close the nail tool, the nail will disappear. Make sure to press ‘Wear Nail’ to apply it.

◆ ‘Armature Compensation’
Default: On

We recommend keeping this enabled.
This will correct the position even if it has shifted from the default.
It can also correct cases where the Armature values have been modified.

‘Wear Nail’

Wears the nail with the settings configured above.
If ‘Remove Original Nail’ is enabled,
the currently worn nail will be removed before the new nail is applied.

‘Remove Nail’

Use this when you want to remove nails that were worn using this tool.

Search Avatar Screen

“Search Field”

You can search by avatar name, English name, shop name, avatar URL, etc.
Double-click on the desired variation to carry over the selection and return to the wear screen.

Search Nail Screen

“Search Field”

You can search by nail name.
You can also prioritize display of items marked as favorites with a heart, and hide imported/unimported items.
Searching by registered colors and nail styles is also possible. Please use this when considering new nails.

Supported Avatars

Pre-configured setup data for the following avatars is included in this nail tool.
Please note that due to the nature of nail tips, there may be gaps or some shapes that cannot be used.
If you cannot find your avatar in the tool, updating to the latest version will likely make it available.

If there are other avatars you would like supported, please see the FAQ.

Avatar List

FAQ

Please select the issue or inquiry topic
In any case, please first check if there is a newer version of the nail tool available.
Issues may have already been resolved based on inquiries from other users.

Frequently Asked Questions

Most Frequently Asked Questions

There may be some overlap, but many issues can be resolved easily, so please take a look if you can.

I want avatar support

Nails are misaligned on avatars marked as Nail Chip v2

I want to know how to use RemovedNail and nail masks

Sales page or manual page (this page) issues

Issues with VRChat Creator Companion (VCC)

Bug in Unity 2022

Regarding Avatars

Collaboration and Commission Inquiries

I want to place an advertisement on this page or the nail tool

Other

I want to know about past inquiry examples

Issues in Unity

I want avatar support

The original avatar nails are showing through
The original avatar nail color is noticeable

The display shown differs from this page

No Prefab available

I purchased a new nail but it does not appear in the tool

I saw an ‘Update available’ message but don’t know how to update

Console shows errors and cannot be used

Nails and fingers are misaligned

Using BlendShapes causes nail misalignment

The auto-detected avatar is incorrect

I want to wear nails on an avatar with the same body as a supported avatar

Nails are misaligned on avatars marked as Nail Chip v2

About Terms of Use

I want to check if it can be used for streaming
Can I use photos I took for a photo book or similar?

I want to use these as real nails

For those creating nails with MDollnail who would like to introduce An-Labo NailTool

Under preparation

Credit

Base item creation and sales: Minuet_Doll

Web manual design and coding: ろるしお

Nail tool development: らいちちゃん

Crowdfunding supporters

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以下アバターのセットアップ済データを本ネイルツール内に同梱しております。また、ネイルチップという仕様上、隙間や一部利用できない形状があることを予めご了承ください。ツール内でアバターが見つからない場合は、最新版に更新することでご利用いただける可能性が高いです。

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